![assetto corsa competizione ffb settings assetto corsa competizione ffb settings](https://i.redd.it/m0m8p273qnl01.jpg)
As a result, if you run higher values of ACC's new 'Damper', you may want to run lower values of 'NDP' and 'NFR', because there's no point in having too many filters trying to do the same thing. It is possible that their 'Damper' also adds some friction (Aris mentions 'constant friction' in his explanation), in which case it is also doing a similar job to our 'NFR' filter. Our 'NDP' filter does a similar job to this but without influence from the game. So then it is simply a case of personal preference as to what the in-game Damper value should be set at. Usually if a developer makes use of a specific feedback modifier like DPR, they are assuming that you have it at 100 on your base, and they set their scale to that. He recommends to have this at 100%, which is already in the Recommended Settings. For Fanatec products, this refers to the 'DPR' force feedback modifier.
ASSETTO CORSA COMPETIZIONE FFB SETTINGS UPDATE
Unfortunately with our Black Friday preparations I haven't been able to try the new ACC update yet! I wasn't aware that they had added an extra Damper slider.Īris explains that it is influencing the 'pure' damper of the signal. It was for me, FFB was crap before I deleted ACC folder in Documents. (Which "channels" to FFB they use.) I have a pet theory: After the update for some people, these effects gets picked up by wrong effect in our FanaLab and Fanatec Controls, so for some, everything gets mixed up. KUNOS also have to explain how Damper and Dynamic Damping works. This also solved framerate issue I had and some strange "very long" loading for 4th gen nvme drive. Theoretically DPR should be in control of Damper setting in game but this is not the case. I wasn't feeling it before.įanatec: Damper Effect Strength: adjust the strength of the Damper Effects coming from the game and FanaLab, default is 100%. I also feel the slide at Aqua Minerale, when the car rotates and is pointing straight out. Also at Silverstone before and after Maggotts-Becketts there are bumps in the road and now I can feel them more "sharply" especially on cold tires. On the main straight at Imola there are so many more details now. I have the opposite feeling when I'm racing on Silverstone and Imola. Sadly, I'm almost to a point where I'm getting used to how the new feel feel's so it's getting harder to remember the old surface feel. Some might say power steering or no chassis movement but then what's the point of FFB? I can still see where the old bumps are as the car bangs and over revs and the nose pitches back and forth. One of the reasons I mainly drove Monza was because of it's detail and familiarity. It made things easier and more predictable in wet weather and it made the track very immersive. Where as in 1.75 the surface was quite uneven so I could feel the wheel pull left or right. Maybe some just don't notice it but for me it was a huge difference.įor instance, the pit straight at Monza is almost completely devoid of any feel through the wheel. All the track surface detail feels muted or removed in ACC where as AMS2 is lively (maybe too much), energetic and informative. The difference between 1.80 and 1.75 is almost the same as ACC and AMS2 FFB.